Hi Roger,
just a shot from the hip:
Maybe you want to overwrite the method public int hashcode() for the
objects being put into the hashmap - you should not rely on the
default implementation of
java.lang.Object.hashcode().
Besides, HashMap is not thread-safe, have you tried it with a
thread-safe implementaion (i.e. Map m =
Collections.synchronizedMap(new HashMap(...));)
HTH
Greg
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what's puzzlin' you, is the nature of my game
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