Well, haven't looked at the code of either version (4.x, 5.x),
however, I figured that 5.x makes a bit more use of Java's
threading-features. Besides, unsynchronized hashmaps are a
#1-candidate for errors that are either strange, not reproducible and
in cases where you think you should file a bug-report ;)
Cheers
Greg
--
what's puzzlin' you, is the nature of my game
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